You might be able to get away with not specifying a character encoding with the META tag as long as your webserver sends the right Content-Type header, but why risk it? Besides, if the user downloads the HTML file, there is no longer any webserver to define the character encoding.
This is an extremely common mistake: another source is tellingthe browser what thecharacter encoding is and is overriding the embedded encoding. Thissource usually is the Content-Type HTTP header that the webserver (i.e.Apache) sends. A usual Content-Type header sent with a page mightlook like this:
Might And Magic 8 Character Editor
However, once you start adding characters outside of your encoding(and this is a lot more common than you may think: take curly"smart" quotes from Microsoft as an example),a whole manner of strange things start to happen. Depending on thebrowser you're using, they might:
For MySQL, ALTER will magically perform thecharacter encoding conversion for you. However, you haveto make sure that the text inside the column is what is says it is:if you had put Shift-JIS in an ISO 8859-1 column, MySQL will irreversibly manglethe text when you try to convert it to UTF-8. You'll have to convertit to a binary field, convert it to a Shift-JIS field (the real encoding),and then finally to UTF-8. Many a website had pages irreversibly mangledbecause they didn't realize that they'd been deluding themselves aboutthe character encoding all along; don't become the next victim.
The two things to look out for are whether or not the editorsupports font mixing (multiplefonts in one document) and whether or not it adds a BOM.Font mixing is important because fonts rarely have support for everylanguage known to mankind: in order to be flexible, an editor mustbe able to take a little from here and a little from there, otherwiseall your Chinese characters will come as nice boxes. We'll discussBOM below.
The parameter zle_highlight is also used by the line editor; seeCharacter Highlighting. Highlightingof special characters and the region between the cursor and themark (as set with set-mark-command in Emacs mode, or by visual-modein Vi mode) is enabledby default; consult this reference for more information. Irascibleconservatives will wish to know that all highlighting may be disabled bythe following setting:
vi-cmd-mode is treated the same as accept-line, andmagic-space is treated as a space.Any other character that is not bound to self-insert orself-insert-unmeta will beep and be ignored. If the function is called from vicommand mode, the bindings of the current insert mode will be used.
The line editor has the ability to highlight characters or regionsof the line that have a particular significance. This is controlledby the array parameter zle_highlight, if it has been set by the user.
Apple Preview is the best option for Apple users who need offline access to a PDF editor. It already comes installed on your Apple computer and offers all the features you might need for basic PDF editing. Not to mention, it also offers a variety of image editing features that can come in handy.
At the end of the day, the best free PDF editor for you will depend on what you are going to do with it. If you just need something simple that lets you annotate the text of the PDF, then PDF-Xchange Editor, Smallpdf, or PDFescape are all good choices. However, if you need something more robust with features like built-in OCR and e-signatures, then PDF Candy, Smallpdf, or Sejda PDF Editor might be the right editor for you.
If you open a document and it looks like this, there's one and only one reason for it: Your text editor, browser, word processor or whatever else that's trying to read the document is assuming the wrong encoding. That's all. The document is not broken (well, unless it is, see below), there's no magic you need to perform, you simply need to select the right encoding to display the document.
The first line and the last two bytes are ASCII. The rest is UTF-16 with two bytes per character. The leading 11111110 11111111 on line 2 is a marker required at the start of UTF-16 encoded text (required by the UTF-16 standard, PHP doesn't give a damn). This PHP script will happily output the string "UTF-16" encoded in UTF-16, because it simple outputs the bytes between the two double quotes, which happens to represent the text "UTF-16" encoded in UTF-16. The source code file is neither completely valid ASCII nor UTF-16 though, so working with it in a text editor won't be much fun.
Gamers who plan on trying Divinity: Original Sin 2 might feel slightly overwhelmed in as early as Character Creation. After all, this Larian Studios game weaves the core narrative with personal stories of not just its pre-made characters, but also a story dedicated to a custom character the player creates. Additionally, the wealth of options to choose from can make the RPG seem oddly complex for both newcomers and veterans to the genre.
Players praise Original Sin 2 for its deep take on narrative - and newcomers might slowly get to understand this reasoning within the first few minutes of the game. In fact, others say Larian Studios proves its mastery of narrative as early as character creation.
As players might remember, the Origin serves as the primary way for a character to "enter" the world of Rivellon. Essentially, the Origin is the Original Sin 2 equivalent of an RPG Background. This determines how they see the world and how the rest of the world sees them.
After selecting an Origin, players might wonder what exactly the Class label entails regarding their character. Does this mean Original Sin 2 has some form of multi-class or class selection system? Not necessarily! In fact, Original Sin 2 placed Classes as part of Character Creation to help players get a quick start instead of starting from scratch with all the variables in the game. Here are some factors:
Players who want to study the intricacies of their chosen Starting Class might want to tinker with the Presets available for their character. Essentially, Presets simply declare the kind of stats presently attached to their character. Once players agree on their Preset, their characters begin with these stats. Here are some considerations:
Aside from Presets, all characters gain access to what is known as Skills. These serve as the catch-all term for all sorts of special attacks a character can do, be it from their training in martial combat or their mastery of the magical arts.
Given the many number of Skill Schools in Original Sin 2, it might take too long to provide the tactical advantages and disadvantages of each available Skill. However, players don't necessarily have to go blind when it comes to choosing favorable Skills for their character in Character Creation.
Players might be wondering how Character Creation can influence the overall narrative they'll experience throughout the playthrough. Thankfully, Tags are an efficient way of giving subtle hints to players as to what sorts of things they have to go through given the starting Tags their character possesses. Here are the kinds of Tags attached to the character:
Race Tag: The Race Tag essentially provides the cultural dimension of the character being created. There are five (5) Race options - that being the Human, Elf, Dwarf, Lizard, and their Undead varieties. Players might want to read what's inside their respective Race Tags, as the culture of the races in Rivellon vary greatly from stereotypical fantasy races of popular literature.
Aspiration Tag: Players need to choose Aspiration Tags for their characters, regardless if they're Pre-Made or Custom Origin. Essentially, these Aspiration Tags influence the "attitude" of their characters, adding a bit of personality to their dialogue. In turn, for Pre-Made Origins, this might even give them an alternate personality that can be radically different from their intended demeanor. There are seven (7) Aspiration Tags, namely the Barbarian, Jester, Mystic, Noble, Outlaw, Scholar, and Soldier.
Let input be the string being parsed.Let value be the result of parsing input using the rules for parsing dimension values.If value is an error, return an error.If value is zero, return an error.If value is a percentage, return value as a percentage.Return value as a length. 2.3.4.6 Lists of floating-point numbers A valid list of floating-point numbers is a number of valid floating-point numbers separated by U+002C COMMA characters, with no other characters (e.g. no ASCII whitespace). In addition, there might be restrictions on the number of floating-point numbers that can be given, or on the range of values allowed.
Let position be a pointer into s, initially pointing at the start of the string.Loop: Find the first seven characters in s after position that are an ASCII case-insensitive match for the word "charset". If no such match is found, return nothing.Skip any ASCII whitespace that immediately follow the word "charset" (there might not be any).If the next character is not a U+003D EQUALS SIGN (=), then move position to point just before that next character, and jump back to the step labeled loop.Skip any ASCII whitespace that immediately follow the equals sign (there might not be any). Process the next character as follows: 2ff7e9595c
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